v8.3.3 Patch Notes
Summary: Monster Battles, Gear Quality, New Quest/NPC, Collection Improvements, and Bug Fixes Monster Battles Monster Battles are now an interactive, mo...
Summary: Monster Battles, Gear Quality, New Quest/NPC, Collection Improvements, and Bug Fixes
Monster Battles
- Monster Battles are now an interactive, movement-based combat system
- Monster encounter previews now include an info icon explaining that each fight takes place in its own instanced battle
- You can now review and edit your gear and pet loadout from the encounter preview before entering battle
- Monster discovery now includes catch-up logic for high-level players who may have missed earlier discoveries

Monster Battle Tutorial
- Aldwin now offers a replayable Monster Battle tutorial where you can practice movement, attacks, and skills.

Gear
- Gear now has a Gear Quality rating ranging from C to S Tier
- All legacy gear earned before this update is standardized as B Tier, preserving 100% of its normal stats
- C, B, A, and S Tier quality applies 95%, 100%, 105%, and 110% of an item's normal stats
- Enchanted gear now properly displays its enchantment dot on the Gear tab

Quests
- Meet Orik, the Blacksmith, through a new enchantment quest that unlocks at Lv. 35
- Aldwin's FAQ dialogue has been shortened in several areas to make important information easier to find

Inventory
- Opening a gear box now shows a "You got..." reward animation so you can immediately see which item you received

Profile
- The Monsters section of the Discovery Log has been redesigned to show discovered monsters, examination details, defeat counts, and your five most recent battles


Guilds
- Guild activity now has better color coding for better readability
- Walking Quests now have an improved progress display showing your current daily steps and completed days

Pets
- The Stage 1 Turtle has been renamed from Hatchling to Turtlet
- Hatching a pet now shows a "You hatched a..." animation so you can see which pet you actually unlocked

Android
- Android background step sync is now enabled for a small group of test players while testing continues
*This is a limited test and is not enabled for every Android player yet.
Leaderboard
- SideQuest has surpassed 1,000 players!
- The Top 100 leaderboard can now browse and search through a player pool of up to 2,000 players
v8.3.3 Hotfix
- Fixed a critical bug where iOS / Apple Watch audits could potentially stack source values
- Fixed a critical bug where iOS & Android co-ops could give rewards locally before it processed on the server
- Fixed a bug in Android background sync testing that kept confusing already-credited values
- Fixed a bug where the assassin ambush was not a true crit at 1.5x damage
v8.3.1 Bug Fixes
- Fixed shop gear sometimes receiving inconsistent stats after Gear Quality was released server-side before v8.1.2
- Fixed a bug with weekly leaderboard timezone issue
- Fixed a bug with Android rollover XP
- Fixed a bug with leaderboard responsiveness on Android devices
- Fixed a bug where player statuses were not properly centered
- Fixed a bug with achievement display names
- Fixed a typo in the shop incorrectly saying "Not enough coins to buy this expedition" instead of referring to the item
- Fixed Streak Protection charging less gems than what was posted
Discord
Join the community to find co-op partners, discover guilds, report bugs faster, vote on ideas, and talk about upcoming updates on Discord.
Thanks for playing!
-SideQuest
