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v8.3.3 Patch Notes

Summary: Monster Battles, Gear Quality, New Quest/NPC, Collection Improvements, and Bug Fixes Monster Battles Monster Battles are now an interactive, mo...

Summary: Monster Battles, Gear Quality, New Quest/NPC, Collection Improvements, and Bug Fixes


Monster Battles

  • Monster Battles are now an interactive, movement-based combat system
  • Monster encounter previews now include an info icon explaining that each fight takes place in its own instanced battle
  • You can now review and edit your gear and pet loadout from the encounter preview before entering battle
  • Monster discovery now includes catch-up logic for high-level players who may have missed earlier discoveries

Monster Battle Tutorial

  • Aldwin now offers a replayable Monster Battle tutorial where you can practice movement, attacks, and skills.

Gear

  • Gear now has a Gear Quality rating ranging from C to S Tier
  • All legacy gear earned before this update is standardized as B Tier, preserving 100% of its normal stats
  • C, B, A, and S Tier quality applies 95%, 100%, 105%, and 110% of an item's normal stats
  • Enchanted gear now properly displays its enchantment dot on the Gear tab

Quests

  • Meet Orik, the Blacksmith, through a new enchantment quest that unlocks at Lv. 35
  • Aldwin's FAQ dialogue has been shortened in several areas to make important information easier to find

Inventory

  • Opening a gear box now shows a "You got..." reward animation so you can immediately see which item you received

Profile

  • The Monsters section of the Discovery Log has been redesigned to show discovered monsters, examination details, defeat counts, and your five most recent battles

Guilds

  • Guild activity now has better color coding for better readability
  • Walking Quests now have an improved progress display showing your current daily steps and completed days

Pets

  • The Stage 1 Turtle has been renamed from Hatchling to Turtlet
  • Hatching a pet now shows a "You hatched a..." animation so you can see which pet you actually unlocked

Android

  • Android background step sync is now enabled for a small group of test players while testing continues

*This is a limited test and is not enabled for every Android player yet.


Leaderboard

  • SideQuest has surpassed 1,000 players!
  • The Top 100 leaderboard can now browse and search through a player pool of up to 2,000 players

v8.3.3 Hotfix

  • Fixed a critical bug where iOS / Apple Watch audits could potentially stack source values
  • Fixed a critical bug where iOS & Android co-ops could give rewards locally before it processed on the server
  • Fixed a bug in Android background sync testing that kept confusing already-credited values
  • Fixed a bug where the assassin ambush was not a true crit at 1.5x damage

v8.3.1 Bug Fixes

  • Fixed shop gear sometimes receiving inconsistent stats after Gear Quality was released server-side before v8.1.2
  • Fixed a bug with weekly leaderboard timezone issue
  • Fixed a bug with Android rollover XP
  • Fixed a bug with leaderboard responsiveness on Android devices
  • Fixed a bug where player statuses were not properly centered
  • Fixed a bug with achievement display names
  • Fixed a typo in the shop incorrectly saying "Not enough coins to buy this expedition" instead of referring to the item
  • Fixed Streak Protection charging less gems than what was posted

Discord

Join the community to find co-op partners, discover guilds, report bugs faster, vote on ideas, and talk about upcoming updates on Discord.


Thanks for playing!

-SideQuest