v8.7.0 Patch Notes
Season Road, Crafting System, New Expedition, & More
Summary: Season Road, Crafting, New Quests, New Expedition, Guild Updates, UI Updates, & Bug Fixes
Season Rewards
- Daily Rewards is now "Season Rewards", with an introductory 14-day pre-season run to try out & learn the system
- Earn Season XP through daily check-ins and completing solo or co-op expeditions.
- Daily check-ins give 3,000 Season XP. Expeditions can give up to 1,500 additional Season XP per day
- The dashboard now lets you know when a season reward is ready to claim. Claim your rewards before the season ends.
Season Rewards is still experimental and subject to change.

Guilds
- All guilds have gained +3 default member slots (as of 09/03/26)
- Guild leaders and officers may now invite players from their profile without being friends
- You may now enable "Chat mentions" in your player settings to get a notification when you are mentioned in guild chat
- The guild chat filter has been improved
- Guild chat settings now include "Hide Profanity", toggled on by default
- Added the "Discovery Chalice", unlocked at guild level 11. It increases your chance to find extra discovery materials, with three tiers costing 100 / 200 / 300 guild tokens. The tiers give a 5% / 7.5% / 10% relative boost
- Added a Guild Expansion option in the guild shop for guild level 12. 150 guild tokens for +2 member slots. Can only be bought once (for now)
- Added a new guild quest: "Co-op Run" Complete 1 / 2 / 3 co-op expeditions for 1 / 2 / 3 guild tokens, depending on difficulty. Partying with guildmates is not required
- Updated Walking Days to count three qualifying walking days. They no longer need to be consecutive, so missing a day does not erase your progress
- Updated the weekly conquest summary. It now shows the guild token earnings like the leaderboard


Expeditions
- Re-introducing the Celestial Tower expedition (from SideQuest Beta), costing 4,500 coins and solo requirement of 15,000 steps to complete with 9 discoveries.
- Some materials from Volcanic Crater, Celestial Tower and Dragon Lair are now "Epic" rarity for the new recipes.
- Rare Find Potions now also improve your chance of getting extra discovery materials

Crafting
- You may now earn multiple copies of discovery materials from expeditions and use them for various craftables
- Crafting is currently available through Orik, Beastmaster Mia and Grix after their required quests. Crafting costs discovery materials and coins
- Craftable items:
- Stat Hammer: Requires 2 Rare or better materials + 2 Epic or better materials + 1,500 coins. Use it from your inventory for a chance to improve a piece of gears quality by one grade: C → B, B → A, or A → S. The chances are 60% / 30% / 10%. Each attempt uses one hammer. A failed attempt leaves your gear unchanged.
- Affinity Flask: Requires 2 Rare or better materials + 2 Epic or better materials + 1,000 coins. Re-rolls one pets affinity to a different one. It cannot roll the same affinity again. Your pet keeps its level and existing bonuses
- Normal Brew: Requires 3 Common or better materials + 300 coins. Guaranteed to produce a Weak or Standard XP Brew (with no explosions, hehe)
- Volatile Brew: Requires 2 Rare or better materials + 1 Epic or better material + 750 coins. Can produce a Standard, Potent or Masterwork XP Brew, or explode. It does not produce Weak Brews.
- Finding more unique discoveries improves Volatile Brew odds. Celestial Tower discoveries now count toward further improvements, up to all 72 discoveries

Quests
- New Quest from Orik called: "A Better Swing"
- Requirement: Level 40 and 45 unique discoveries and
- Pre-requisite: Oriks "First Enchantment" quest
- Info: Learn about Stat Hammers, craft your first one, then return to Orik to unlock regular crafting
- New Quest from Mia called: "A Flask For Your Pet"
- Requirement: Level 35 and 40 unique discoveries
- Pre-requisite: Mias "Your First Companion" quest
- Info: Learn about Affinity Flasks, craft your first one, then return to Mia to unlock regular crafting.
- Updated Grixs "The Art of Failure" Quest to use the new brewing system. The quest now no longer fails the first potion on purpose (it was a prank)
Dashboard
- The "No Expedition" action bar display now has higher priority
- Some action bar text has been reduced for better readability on smaller screens
Co-op
- Co-op parties now show when they are loading/updating
Monsters
- All monster movement speed has been reduced by 10%.
Pets
- Improved the minimum result when using a Fusion Catalyst with legendary species
Inventory and UI
- Inventory can now be expanded to 32 slots max
- Updated the UI for spellbooks and fusion catalysts
- Removed gear tags from the inventory for a cleaner look
- Removed the Easy / Medium / Hard labels from expeditions in the Coin Shop for a cleaner look
- Other small UI adjustments in various areas of the app
Localization
- Updated dialogue for all NPCs
- Updated dialogue for all discovery items
Bug Fixes
- Fixed an issue where some NPC quests were not counting co-op expeditions toward progress
- Fixed an issue where mentioned pets or gear in guild chat could show outdated stats after re-rolls
- Fixed the brief white flash when opening guild chat on iOS
- Fixed an issue where Android sound effects could leave external audio at a reduced volume after the effect ended
- Fixed an issue with Google Play auth polling for third-party Android OS users (internal, not globally rolled out)
- (TESTING) Recurring Android baseline step misalignment affecting <1% of players
Discord
Join the community to find co-op partners, discover guilds, report bugs faster, vote on ideas, and talk about upcoming updates on Discord.
Thanks for playing!
-SideQuest
